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By Tom Munnecke (1533), Mon, 07 Mar 2005 20:37:21 PST Comment feedback score: 0 +|- (net 0 from me) Pam, I'm not normally into colors. But isn't this setting a little brown?

By c•a•r•l•a (white) (1330), Mon, 07 Mar 2005 20:39:33 PST Comment feedback score: 0 +|- (net 0 from me) yes, warm tones, and think how everyone will stand out on this setting when they show up... it's sort of like a backdrop for all the colorful characters... very nice...

)

just one opinionated artists opinion!!! but eliza will look lovely on the brown backdrop.


By Tom Munnecke (1533), Mon, 07 Mar 2005 20:42:43 PST Comment feedback score: 0 +|- (net 0 from me) Sorry. My wife decorated our house with such muted tones that I felt like painting racy stripes on our living room. But then I remembered to say "yes, dear" and all was OK. Pam, you are doing an excellent job. And, your hair style is very nice.


By c•a•r•l•a (white) (1330), Mon, 07 Mar 2005 20:43:48 PST Comment feedback score: 0 +|- (net 0 from me) and her body is to die for!


By Tom Munnecke (1533), Mon, 07 Mar 2005 20:56:25 PST Comment feedback score: 0 +|- (net 0 from me) and here is where I've learned to be silent.


By Darlene Charneco (CCAL30) (595), Mon, 07 Mar 2005 20:58:24 PST Comment feedback score: 0 Ah so many good things cooking I see!:) Pam, love what you're doing with the space...getting very warm and cozy. Tom, lots of great ideas, as per usual. As a friend likes to say, 'I've got to let them marinate." ;)Thanks for the article on the prayer wheel, gets my wheels turning (ha, seriously no pun was intended!).Mappa Mundi IS a great site. That link was actually embedded in my memory palace posts. Two other good links in there are: The Camillo Theatre: http://cotati.sjsu.edu/spoetry/folder6/ng6211.html and the Method of Loci: http://www.ba.infn.it/~zito/loci.html Ahhh to see it all come together. I know I must sketch out things. Been working on a painting 'Self-Assembling Memory Palace'....but it will be quite a while til it's done. If I were a computer animation gal, you'd all know what I'm talking about by now...*sigh*. The universe seems to be getting somewhat impatient with my procrastination of the architectural drawings now, check this out that I just fell upon: for March 2005 "Sagittarius (Nov. 22-Dec. 22) The world may seem full of possibilities that aren't really possible. It is true -- most of what can happen in life doesn't happen. However, you are now in a position to take the level of planning and speculation up to the level of architecture. Of all the houses people want to live in, the ones that have drawings to go with the dreams are much more likely to happen. If you can take the things you want the most and transform them from the etheric level to the material level, even if just an idea, you will bring them that much closer to manifestation. In truth, what I'm suggesting is often the most difficult and always the most important step. Yet if sketching an idea on a napkin or in a notebook is difficult, it's most likely because of a mental block. If that is the case, please get over it." from http://planetwaves.info/astrology/horoscopes/050300PWM.html Geez, no? ok, oK! I'm working on it! JS- I am SO excited about the link you gave- it is Really the closest I've seen to how I hope the donations can work! Tom, did you get a look at that? Sorry I haven't been in SL in quite a while. That computer is just not handling it well. I've got some artshows coming up next month, so hopefully I'll sell some work and be able to invest in a decent computer. It's really time.


By Tom Munnecke (1533), Mon, 07 Mar 2005 21:04:07 PST Comment feedback score: 0 +|- (net 0 from me) I've been thinking of some name to call the paired worlds of SL and the "real world" in the context of o.net. What do folks think of the term "Better World Realm?" - allowing us to flow between the real world and SL. Does this make sense, or am I off in a strange orbit?


By Tom Munnecke (1533), Mon, 07 Mar 2005 21:36:25 PST Edited: Mon, 07 Mar 2005 21:41:42 PST Comment feedback score: 0 +|- (net 0 from me) Eliza and I had a little chat about the situation, and she agreed that we should use a more neutral tone, so I adjusted the rug color.

Is this great, or what?


By JS : ) >+=> (CCAL30) (783), Mon, 07 Mar 2005 21:37:43 PST Comment feedback score: 0 (net 0 from me) This comment has been deleted. By JS : ) >+=> (CCAL30) (783), Mon, 07 Mar 2005 23:52:03 PST Comment feedback score: 0 (net 0 from me) This comment has been deleted. By JS : ) >+=> (CCAL30) (783), Mon, 07 Mar 2005 23:57:43 PST Comment feedback score: 0 (net 0 from me) [Deleted by author on 15 Nov 2005 07:41 PST: ~] By P (CCAL30) (1400), Tue, 08 Mar 2005 16:19:44 PST Comment feedback score: 0 +|- (net 0 from me) Hi all, Tom, I was so inspired by your carpet change,I added a few more in that spirit - what do you think?

Where is everyone these days?


By c•a•r•l•a (white) (1330), Tue, 08 Mar 2005 17:10:52 PST Comment feedback score: 0 +|- (net 0 from me) wow, now that's a switch... kinda the diva den look... it works though... pam you crack me up. is that your motorcycle????


By Tom Munnecke (1533), Tue, 08 Mar 2005 18:28:58 PST Comment feedback score: 0 +|- (net 0 from me) Well, the design has lost a certain conceptual integrity, I'd say. Maybe we should call in a decorator. Either that, or we shouldn't have groups designing things.


By P (CCAL30) (1400), Tue, 08 Mar 2005 19:20:02 PST Comment feedback score: 0 +|- (net 0 from me) Either that or we are having a little bit of fun... Wish it was my hog!


By Darlene Charneco (CCAL30) (595), Tue, 08 Mar 2005 21:10:01 PST Comment feedback score: 0 oh dear lord. ok, tom, pam,that's it, you're both fired. ;)lol! I mean this does now seem the perfect hangout for my Bratz dolls to hold Secret Crush Nites...but...erm...*LOL*..I really feel the cozy neutrals you had going before Might be more fitting for this little Better World Group meeting area, no?. Erm...focus/ comfort...you know... my oh my oh myyyy


By c•a•r•l•a (white) (1330), Tue, 08 Mar 2005 21:34:17 PST Comment feedback score: 0 +|- (net 0 from me) bratz dolls, yes, you're right, perfect place for them to hang... pam is even dressed like one!!! LOL.... so funny....


By Tracy Spaight (84), Tue, 08 Mar 2005 21:51:47 PST Comment feedback score: 0 +|- (net 0 from me) Pam Omidyar said: Hi all, Tom, I was so inspired by your carpet change,I added a few more in that spirit - what do you think? Where is everyone these days? I'm at the Game Developer's Conference in San Francisco, so I can't log in to check out the new space. I'm planning to attend the Second Life party tomorrow night -- in RL. :) Tracy


By c•a•r•l•a (white) (1330), Tue, 08 Mar 2005 22:27:48 PST Comment feedback score: 0 +|- (net 0 from me) thanks for checking in tracy, i hope things are going well for you and your funding for your film.... hang in there!!! best to you!


By Tom Munnecke (1533), Tue, 08 Mar 2005 22:46:25 PST Comment feedback score: 0 +|- (net 0 from me) OK, time to start Part 4 of this message... I like to have a "saga to date" section at the start... someone else want to write the summary of this thread to be included in the next one? I'd probably just get my foot in my mouth about "yes, dear" stories, anyway.


By P (CCAL30) (1400), Wed, 09 Mar 2005 09:56:23 PST Comment feedback score: 0 +|- (net 0 from me) OK, I will do my best... p


By Tom Munnecke (1533), Wed, 09 Mar 2005 10:16:49 PST Comment feedback score: 0 +|- (net 0 from me) If you were to use a literary style equivalent to your interior decorating styles shown above, I'd go with the brown and muted version. Or then, again, you could try the Gonzo journalism version.

By Tom Munnecke (1533), Thu, 27 Oct 2005 23:19:15 PDT Comment feedback score: 0 +|- (net 0 from me) this thread is continued here


By John Deneen (19), Fri, 21 Apr 2006 19:11:10 PDT Comment feedback score: 0 +|- (net 0 from me) Darlene and Tom, I have some exciting news about Open Croquet 1.0 Beta SDK Released April 20, 2006 and comments relative to:

Second Life as applied to the Better World Island, and

Nova Spivack's (grandson of the late Peter Drucker) blog of his new version of the "Metaweb" Graph -- The Future of the Net (aka: "The Relationship Web" or the "Relationship Revolution"): http://novaspivack.typepad.com/nova_spivacks_weblog/2004/04/new_version_of.htm The chief architect of Open Croquet, David A. Smith blogs: http://croqueteer.blogspot.com/2006/04/croquet-10-beta-sdk-released.html "The new website is up and you can download the new Croquet 1.0 Beta SDK (66 MB) here: http://www.opencroquet.org. You can download directly or via bittorrent. Thanks for your patience and support. Have fun with it." by Croqueteer at April 20, 2006 06:46 PM So before installing, consider: Downloading the new Programmers Manual (PDF): http://www.opencroquet.org/Site%2520PDFs/Croquet%2520Programming%25201.0B.pdf Check out the Screenshots: http://www.opencroquet.org/about_croquet/screenshots.html. Also, notice that several tutorial videos to help people get started were created by Mark McCahill (co-developer at Univ. of Minnesota): http://croquet-bento.blogspot.com/2006/04/croquet-sdk-released.html "What do you do while waiting for the downloads to get turned on at the web site? Blog about it. :-) We just released the Croquet SDK 1.0 beta a few minutes ago. I started bittorrent running on a couple machines here, so let the downloding fun begin! See http://www.croquetproject.org/ After you download Croquet, you might want to look at some videos I made yesterday to get people started. See part 1: http://quicktime.software.umn.edu/croquet/CroquetIntroPart1.mov and part 2: http://quicktime.software.umn.edu/croquet/CroquetIntroPart2.mov What is cool in this version? lots of things.You can rejoin Croquet worlds, so as long as there is one super-peer/master participant in the world, it will persist. For a couple of the demos, we added an XML-encoded analog to web URLs to describe how to connect to a world. This is a bifg deal because you can pass references to Croquetspace locations around via e-mail, web page, or IM/Chat. We embedded a Jabber client into the Sailing and SimpleDemo worlds, so you can chat to people both in-world and out in the jabber environment. We can use Jabber to pass the XML-encoded location references (postcard descriptions), so one (of several) ways to rendezvous is to first see if you buddy is online (jabber presence helps here) then send them an IM with an invitation to your space. Besides text chat, the OpenAL and voice chat are solid, so the worlds can have sounds, and you can talk to your friends. Of course there is loads and loads of work still to be done, but this version is stable, and runs on Windows, Linux, and both PowerPC and Intel Macintosh. Now the real fun begins."


BTW, in regards to Dr. Larry Brilliant who was recently selected to lead the Google Foundation (i.e., 20 million sites looking for bad news: http://www.smartmobs.com/archive/2006/02/25/20_million_site.html "Brilliant envisions a mega computer center he calls INSTEDD, for International System for Total Early Disease/Disaster Detection." I see an interesting fit for Omidyar.net and Google.org to engage collectively in Dr. Larry Brilliant's INSTEDD project, using Alan Kay's Open Croquet software and Negroponte's $100 laptop (OLPC project) based on the following recent recommendations by Alan Kay: "It is likely that the computer will do even more than the printed book to allow greater and unique reasoning. For example, in trying to convince readers that even slow-moving epidemics — like AIDS — require our attention, rather than providing a printed page with essay and mathematical formula in tables — the computer environment would allow the reader to simulate epidemics. Watching the slow-moving epidemic spread and multiply across maps on a screen would be far more convincing than a mathematical formula that most wouldn't fully understand. As more and more readers begin to use such models on computer — they will begin to prefer viewing dynamic simulation arguments to simple assertions, and are likely to become more skeptical preferring to work it out for themselves." Source: http://www.hp.com/hpinfo/newsroom/feature_stories/2002/alankay02.html Comment: See Art Botterell's Incident.com Open-source Common Alerting Protocol CAP: http://www.incident.com/cookbook/ EDIS by Email : http://www.incident.com/edismail.shtml CONUS Viewport: http://www.incident.com/conus.shtml and Global Viewport: http://www.incident.com/global.shtml E.g., eToys and Learning (Pg.1): http://www.squeakland.org/pdf/etoys_n_learning.pdf "Squeak Etoys also has a particle system that is scripted using the same conventions used for the larger media objects. This allows children to think through complex parts of a project – such as an ant or salmon following a scent gradient – in the large with a few large ants or fish, and then to use what has been discovered with a population of thousands of particle animals." Comment: Croquet incorporates an Open Source Physics Engine (aka Open Dynamics Engine): http://ode.org/ ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. eToys and Learning (Pg, 4): http://www.squeakland.org/pdf/etoys_n_learning.pdf The Beauty and Importance of Complex Systems "We are all very aware now that one of the simple things that computers can do is to copy things quickly and cheaply. Because of this we can explore very complex systems by just scripting the behavior of one item and making many copies. For example, if we make lots of little dots, we can explore the behavior of contagious processes, such as rumors and disease. Here the scripts are very simple, and cause a dot to change color when it collides with an "infected" dot. The size of the arena for collisions determines the delays between collisions, and allows us to explore matters of life and death, such as really under-standing the characteristics of epidemics: fast deadly ones like typhoid which are very noticeable, and slow deadly ones such as AIDS (which is deadly in part because the onset of an AIDS epidemic is not dramatic). A poor understanding of slow deadly epidemics in many parts of the world is one of the main causes of the AIDS disaster. People have to reach beyond their common sense into the "uncommon sense" of mod-els for disasters in order to help their imagination spur them to early action. The com-puter will eventually create an even larger change in how humans think about ideas than the printing press." Best of Cheers - for all of these inspiring innovators !!! -- John Deneen Tom Munnecke said: Darlene, you've stumbled on a (long-running) hot topic in the world of computer science. Also, check out Croquet by some of the industry heavyweights: WHAT IF... ...we were to create a new operating system and user interface knowing what we know today, how far could we go? What kinds of decisions would we make that we might have been unable to even consider 20 or 30 years ago, when the current set of operating systems were first created? ...we could collaborate with one another in an online dimension to create or simulate anything we wanted to? ...we had the robustness of a 3D immersive technology, the diversity of the Internet, and the degree of social interaction we have in the real world? CROQUET IS... ...a combination of open source computer software and network architecture that supports deep collaboration and resource sharing among large numbers of users. Such collaboration is carried out within the context of a large-scale distributed information system. The software and architecture define a framework for delivering a scalable, persistent, and extensible interface to network delivered resources. What we are seeing with the Second Life, Keyhole, and Croquet interfaces are precursors to the next generation user interface. Instead of a 2 dimensional desktop/windows/files model, we will have an immersive 3 dimensional world model, linking things spatially and with new notions of "proximity." Quite a wild ride. And, yes, the software is very immature (I can't run Second LIfe and Keyhole simultaneously, for example). It is also requires a new generation of computing power and graphics capability. This is not a problem for future hardware, but a major problem for older stuff. For better or worse, since the industry (read: Intel and Microsoft) has been looking for ways of getting consumers to upgrade their computers, 3d immersion might be the next "Next Thing" to drive the market. Stay tuned.


By Tom Munnecke (1533), Sat, 22 Apr 2006 12:14:22 PDT Comment feedback score: 0 +|- (net 0 from me) Thanks, John... this is the tip of a very large iceberg, I suspect. I've heard that Danny Hillis is doing some interesting stuff with MetaWeb, wondering if this is the same thing as Spivak is talking about. much food for thought here.


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